Interfaces that are simple to use before they're ever asked to look good. They join your stand-up, take direction from your leads, and ship on your roadmap only.
Our designers solve the usability problem before they touch the visual one — a beautiful screen that confuses people isn't a finished design.
Interviews, surveys and usability testing that ground design decisions in what people actually do.
Low- and high-fidelity prototypes that let you validate a flow before a single line of code is written.
Interfaces with a clear visual hierarchy and interactions that behave the way people expect.
Reusable component libraries that keep a growing product visually consistent without redesigning from scratch each time.
Color contrast, type scale and interaction patterns designed to work for everyone, not just the average user.
Figma files and specs detailed enough that engineering doesn't have to guess at spacing or states.
Figma, Sketch, Adobe XD
Figma Prototyping, ProtoPie, ProtoPie
Maze, Hotjar, Zeroheight, Storybook
Add one or a few UI/UX designers into the team you already have. You manage priorities day to day; we handle contracts, payroll and backfill.
Stand up a full team around your roadmap — UI/UX designers, plus whichever other roles the work needs — reporting directly to your programme manager.
Good designers can point to a moment they removed something, not just added polish — restraint is the skill.
Ask how they'd validate a flow with real users before committing engineering time to build it.
Check whether their file specs give a developer everything they need, or leave states and edge cases to be guessed.
Most are matched, interviewed and onboarding within two weeks of your first call.
Yes — research, wireframing and visual design are all part of the role, not split across separate specialists unless your project needs that.
Yes, and they can also build one if your product doesn't have one yet.
A flat monthly rate scoped to the seniority and skill you need — no recruitment fees, no bench charges.
Tell us what you're building — we'll come back with a team shape and an estimate, not a sales pitch.